Gene Pool Diver: Genemods For Mothership

Originally Published May 9th 2022

In the space fairing, future humanity was faced with one massive problem humans evolved on earth. While we may be able to create artificial gravity in empty space making an artificial gravity field large enough to encapsulate a planet is far beyond what is possible with current power generation technology. We soon used our mastery of the genome to create humans capable of withstanding various gravitational forces, it was not long until we looked at other problems and fixed them with genemods as well.

Now what a human looks like is much broader than any time before in history both oral and recorded. Here are but a few of the variations of humans found amongst the stars.

Why use genemods over cybermods?

The genemod is far less invasive than any cyberware surgery and therefore has far less of a recovery time, it can also save time and effort in the long run if you know generations are going to be living in a place where this adaptation would be useful.

Of course, cyberware is still the go-to for tasks not found anywhere outside of the capabilities of the natural world.

Mod List

Prices only apply if character was not born with these mods.

Anti Nausea Ear

10k Credits

Never get nauseous from rapid spinning or other similar phenomena. [-] on body saves to maintain balance.

Blood Clotting

5k Credits

Your blood clots easier than the vaerge human [+] on Bleeding Wound Tables rolls. Heavily increased risk of stroke and heart attacks in older age.

Digestive Efficiency

20K Credits

You require half the food a human being would normally require. Your gas is unbearably bad to be around.

Gills

50K Credits

You are able to breathe underwater, but not air.

High Grav

50k Credits

You can easily withstand higher gravity than a normal human can, +5 to Strength. Cannot stay for extended periods in 1g or lower environments.

Low Grav

50k Credits

You can stay in low gravity environments than a normal human can. [-] on Blunt Force Wound Table roles. Cannot stay for extended periods in 1g or higher enviroments.

Low Light Vision

10k Credits

You can see in the dark much better than a normal human but are unable to distinguish colors.

Lung Capacity

4k Credits

You can easily hold your breath for 15 minutes at a time. Any clothes must be custom-made to accommodate your larger ribcage.

Photosynthetic

10k Credits

You have green freckles dotting your body that allow you to photosynthesize. You require half the food of a normal human as long as you can bask in the sun.

Prehensile Feet

15K Credits

Your feet are capable of holding onto things as easily as your hands are. -5 to speed.

Acquiring Genemods Postnatally

To acquire a genemod postnatally a person must be resleeved. The original body can be sold to sleevers at a fair market value of 100k Credits or stored for 500 credits a month.

A new clone would have to be made, costing 600k Credits.

The genetic modification of said clone would cost the [Sum of Each Mod] ^ (1.25 *[Number of mods-1])

Here is a total cost calculator